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-
- Command and Conquer Level
- -=--=--=--=--=--=--=--=--=--=-
-
- Level Name: Highlands
- Created By: Christian Bauer (thobauer@hrz.uni-kassel.de)
- Release Date: 11.02.1996
- Map information: Big (62x62), winter theatre. New from scratch.
- Player: GDI
- Difficulty: Hard
- Filename: highland.zip
- File contents: scg15eb.ini, highland.map, savegame.040, highland.txt,
- mission.ini
- Programs used: CCMAP v.2.1, MixMan v.2.0
-
- Tested on Command and Conquer v1.05 (German version)
-
- Level replacement
- -----------------
- This file is meant to replace the final GDI mission. It does work when
- used with other missions, but has been designed specifically for this
- mission.
-
- Mission Description
- -------------------
- The Brotherhood has built a new Bio-Tech-Lab. Our spies discovered that the
- lab is near a Civilian Village. The Bastards make experiments with Humans
- again, BUT NOT LONGER! Your first job is to destroy the lab once forever and
- your second is to destroy every enemy unit and stucture you can see in
- your country.
-
- Level Description
- -----------------
- You begin with only a few men, near the Civilian Village. Search the lab and
- destroy it, a transport-heli will arrive, which bring you to the yellow flare
- in the north-east section of the map. There you get a MCV and you can begin to
- build up your base. You have to build quickly because enemy comes from every-
- where. Keep an eye on transport-helicopters, the Brotherhood tries to conquer
- your buildings with engineer.
-
- Usage
- -----
- For those who don't want to bother messing around editing files, a savegame
- has been supplied that was taken the instant the level started. Simply copy
- this file (savegame.040) into your Command and Conquer directory (rename it
- if you don't want to lose one of your savegames). Then simply load that file
- when you start. You will not be able to restart the mission if you do this,
- you will have to re-load it if you need to try again. If you choose this
- method, you can ignore the next part.
-
- If you want something more complete, you need to have the GDI version of
- the general.mix file on your hard drive. You also need the program
- map-p.exe (available in the distribution of cc-scen; you can get this
- distribution from http://adam.com.au/~buggy amongst other places).
- Put the file scg15eb.ini into your Command and Conquer directory, along
- with the mission.ini file. Now you need to patch the general.mix file with
- the highland.map. Depending on which version of map-p you have, you can do
- this in two ways. The latest release allows you to simply type in an offset
- in the command line. You can patch the file with the command:
- map-p general.mix highland.map ???????? (I don't know what the number mean)
- If you have the older version of map-p, use the command
- map-p general.mix highland.map
- and when asked for the offset, type in ?????? (I don't know what the number
- mean too) and press Enter.
- You will now be able to use this scenario properly when you play mission B of
- the last GDI mission.
-
- If you put the file mission.ini into your Command and Conquer directory,
- you will not be able to access the mission text for other missions until
- it is removed.
-
- If you are just using the savegame method and aren't patching the
- general.mix file, do not put the scg15eb.ini file into your Command and
- Conquer directory. It may cause Command and Conquer to crash when you play
- mission B of the last GDI mission. Do not put the mission.ini file into this
- directory either if you are using this method.
-
- Other Information
- -----------------
- It's a hard level but do not give up so early. If you find some Bugs call me
- mail me please (thobauer@hrz.uni-kassel.de). Let me know how you think of my
- first one-player level. If you think it's good, there are a few Multiplayer
- maps I've made, too. You can find they here: http\\www.econ.cbs.dk\people\dsz
- cpfk\cc.html).
-
- Enjoy.
- Next level coming soon!!
-
- Christian Bauer
-